Game-based Learning Market

Game-based Learning Market By End-User (Government, Enterprises, Consumer, Education, and Others), By Revenue Type (Advertising, Game Purchasing, and Others), By Platform (Offline and Online), By Game Type (AI-Based Games, AR/VR Games, Language Learning Games, Assessment & Evaluation Games, and Training Games), and By Region - Global and Regional Industry Overview, Market Intelligence, Comprehensive Analysis, Historical Data, and Forecasts 2023 – 2030

Category: Technology & Media Report Format : PDF Pages: 210 Report Code: ZMR-7131 Published Date: Mar-2023 Status : Published
Market Size in 2022 Market Forecast in 2030 CAGR (in %) Base Year
USD 10.9 Billion USD 52.8 Billion 19.51% 2022

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